#include "Node.h" Node::Node() { item = '@'; next = NULL; } Node::Node(char x) { item = x; next = NULL; } char Node::get_item() { return item; } Node *Node::get_next() { return next; } void Node::set_next(Node *p) { next = p; } void Node::display() { cout << this -> get_item() << " "; }