/* roll.h -- #defines included in roll_them_bones */ #define SNAKE_EYES 2 #define BOX_CARS 12 #define PRINT_MARK( mark ) NL, FORMAT2, \ printf( "Your current mark is: %d.", (mark) ) #define PRINT_ROLL_MSG FORMAT2, \ printf( "Roll 'em again!" ) #define PRINT_DICE( dice ) FORMAT2, \ printf( "You rolled a %d.", (dice) ) #define LOSE_MSG( bet ) FORMAT2, \ printf( "Take %d dollars, but don't run!", \ (bet) ) #define POSSIBLE_DOUBLE_MSG FORMAT2, \ printf( "Win and you win double!" ) #define DOUBLE_WIN_MSG( amt ) FORMAT2, \ printf( "You win double -- %d dollars!", (amt) ) #define REGULAR_WIN_MSG( amt ) FORMAT2, \ printf( "You win %d dollars.", (amt) ) #define CONSOLE_MSG( bet ) FORMAT2, \ printf( "You lost a trifling %d bucks.", (bet) ) #define SHUT_EYES 3