Mascot Capsule® Engine
Micro3D Edition

Mascot Capsule® Engine Micro3D Edition is a 3D rendering engine in software form capable of generating real-time motion display of a mascot figure or model on devices equipped with the Engine, such as embedded devices, mobile gaming devices, mobile telephones, etc. This engine allows much more diverse content representations than 2D engines in environments with limited operating resources.

Micro3D Plug-In

Micro3D Plug-In
The use of the Micro3D Plug-In allows in-line 3D graphics display on the browser, just as easily as 2D image display.
** Free from the traditional need to produce programs with Java, etc.

Plug-In data
Plug-In data is created from Micro3D data, used in mobile telephones released by various manufacturers, by conversion with a special tool.
** As the special tool is for the demonstration program, it is not available for external release.

Version of the program
The Micro3D Plug-In is in the form of a demonstration version produced on the basis of Micro3D Ver.3.


How to manipulate
the Micro3D Plug-In


Tapping different parts of the screen with a stylus pen enables manipulation of Micro3D data, including zooming in and out.


Virtual Keypad
Each screen presentation of 3D data is evenly divided into a 4x4 format for use as a virtual keypad. Micro3D data is manipulated by tapping each zone with a stylus pen.
The virtual keypad is arranged as follows.

7
8
9
U
4
5
6
L
1
2
3
R
*
0
#
D

(U=Up, L=Left, R=Right, D=Down)

** Note that a different virtual keypad exists for each section of Micro3D data and not over each whole screen image.

Manipulation and Functions
Tapping various spots on each screen image activates the following functions:

NC:Valid for data with no camera control data
BT:Valid for both data with or without camera control data

*

BT

Switching rendering modes based on different sources of light (depending on data)

0

BT

Switching between regular mode and automatically operable mode
(with no camera control data)


Reset conditions
(with camera control data)

1,3

NC

Zooming out (reduce) and in (enlarge)

2,8

NC

Rotation (turning on the x axis)

4,6

NC

Rotation (turning on the y axis)

5

BT

Switching semi-transparent modes
(depending on data)

#

NC

Switching actions
(depending on data)

U,D
L,R

NC

Parallel movement

9,7

BT

Increase or decrease the speed


Powered by Mascot Capsule® Engine "Mascot Capsule is a registered trademark of HI Corporation."