Next: About this document
Up: DRAFT: Research paradigms for
Previous: And behind door number
References
- Allen1983
-
Allen, J. F.
1983.
Maintaining knowledge about temporal intervals.
Communications of the ACM 11(26):832-843.
- Badler, Phillips, & Webber1993
-
Badler, N. I.; Phillips, C. B.; and Webber, B. L.
1993.
Simulating Humans: Computer Graphics, Animation, and Control.
Oxford University Press.
- Becket1994
-
Becket, W.
1994.
The jack lisp api version 1.1.
Technical report, University of Pennsylvania, Dept. of Computer and
Information Science.
- Billinghurst & Savage1996
-
Billinghurst, M., and Savage, J.
1996.
Adding intelligence to the interface.
In Proceedings of the IEEE 1996 Virtual Reality Annual
International Symposium, 168-176.
Piscataway, NJ: IEEE Press.
- Blumberg B.1995
-
Blumberg B., G. T.
1995.
Multi-level direction of autonomous creatures for real-time virtual
environments computer graphics.
In SIGGRAPH '95 Proceedings.
SIGGRAPH.
- Blumberg, Todd, &
Maes1996
-
Blumberg, B. M.; Todd, P. M.; and Maes, P.
1996.
No bad dogs: Ethological lessons for learning in hamsterdam.
In From Animals To Animats, Proceedings of the Fourth
International Conference on the Simulation of Adaptive Behavior.
Cambridge, MA: MIT Press.
- Blumberg1996
-
Blumberg, B. M.
1996.
Old Tricks, New Dogs: Ethology and Interactive Creatures.
Ph.D. Dissertation, MIT.
- Cassell et al.
1994
-
Cassell, J.; Pelachaud, C.; Badler, N.; Steedman, M.; Achorn, B.; Becket, T.;
Douville, B.; Prevost, S.; and Stone, M.
1994.
Animated conversation: rule-based generation of facial expression,
gesture, & spoken intonation for multiple conversational agents.
In Proceedings of SIGGRAPH '94.
- Chovil1992
-
Chovil, N.
1992.
Discourse-oriented facial displays in conversation.
Research on Language and Social Interaction 25:163-194.
- Curtis1992
-
Curtis, P.
1992.
Mudding: Social phenomena in text-based virtual realities.
In Proceedings of the 1992 Conference on Directions and
Implications of Advanced Computing, 26-34.
- Doyle & Hayes-Roth1998
-
Doyle, P., and Hayes-Roth, B.
1998.
Agents in annotated worlds.
In Proceedings of the Second International Conference on
Autonomous Agents.
Minneapolis, MN: ACM Press.
to appear.
- Elliott & Ortony1992
-
Elliott, C., and Ortony, A.
1992.
Point of view: Reasoning about the concerns of others.
In Proceedings of the Fourteenth Annual Conference of the
Cognitive Science Society, 809-814.
Bloomington, IN: Cognitive Science Society.
- Elliott et al.
1998
-
Elliott, C.; Brzezinski, J.; Sheth, S.; and Salvatoriello, R.
1998.
Story-morhping in the affective resoning paradigm: generating stories
automatically for use with 'emotionally intelligent' multimedia agents.
In Proceedings of the Second International Conference on
Autonomous Agents.
Minneapolis, MN: ACM Press.
to appear.
- Elliott, Rickel, &
Lester1997
-
Elliott, C.; Rickel, J.; and Lester, J.
1997.
Integrating affective computing into animated tutoring agents.
In Proceedings of the IJCAI97 workshop, Animated Interface
Agents: Making them Intelligent, 113-121.
- Elliott1993
-
Elliott, C.
1993.
Using the affective reasoner to support social simulations.
In Proceedings of the Thirteenth International Joint Conference
on Artificial Intelligence, 194-200.
Chambery, France: Morgan Kaufmann.
- Elliott1997a
-
Elliott, C.
1997a.
Affective reasoner personality models for automated tutoring systems.
In Proceedings of the Workshop on Pedagogical Agents, 33-39.
Kobe, Japan: Eighth World Conference on Artificial Intelligence in
Education.
- Elliott1997b
-
Elliott, C.
1997b.
I picked up catapia and other stories: A multimodal approach to
expressivity for ``emotionally intelligent'' agents.
In Proceedings of the First International Conference on
Autonomous Agents, 451-457.
- Fogg & Nass1997
-
Fogg, B. J., and Nass, C.
1997.
Silicon sycophants: The effects of computers that flatter.
International journal of human-computer studies 46(5):551-561.
- Foner1997
-
Foner, L.
1997.
Entertaining agents: A sociological case study.
In Proceedings of the First International Conference on
Autonomous Agents, 122-129.
Marina del Rey, CA: ACM Press.
- Fujita & Kageyama1997
-
Fujita, M., and Kageyama, K.
1997.
An open architecture for robot entertainment.
In Proceedings of the First International Conference on
Autonomous Agents, 435-442.
Marina del Rey, CA: ACM Press.
- Gibson1977
-
Gibson, J. J.
1977.
The theory of affordances.
In Shaw, R., and Bransford, J., eds., In Perceiving, acting and
knowing: Toward an ecological psychology. Hillsday, New Jersey: Lawrence
Erlbaum Associates.
- Grand, Cliff, & Malhotra1997
-
Grand, S.; Cliff, D.; and Malhotra, A.
1997.
Creatures: Artificial life autonomous software agents for home
entertainment.
In Proceedings of the First International Conference on
Autonomous Agents, 22-29.
Marina del Rey, CA: ACM Press.
- Koda1997
-
Koda, T.
1997.
Agents with faces: A study on the effects of personification of
software agents.
Master's thesis, MIT.
- Lester et al.
1997a
-
Lester, J.; Callaway, C.; Stone, B.; and Towns, S.
1997a.
Mixed initiative problem solving with animated pedagogical agents.
In Proceedings of the Workshop on Pedagogical Agents, 56-62.
Kobe, Japan: Eighth World Conference on Artificial Intelligence in
Education.
- Lester et al.
1997b
-
Lester, J.; Converse, S.; Kahler, S.; Barlow, T.; Stone, B.; and Bhogal, R.
1997b.
The persona effect: Affective impact of animated pedagogical agents.
In Proceedings of CHI '97, 359-366.
- Lester et al.
1997c
-
Lester, J.; Converse, S.; Stone, B.; Kahler, S.; and Barlow, T.
1997c.
Animated pedagogical agents and problem-solving effectiveness: A
large-scale empirical evaluation.
In Proceedings of the Eigth World Conference on Artificial
Intelligence in Education, 23-30.
Best paper award.
- Loyall & Bates1995
-
Loyall, A. B., and Bates, J.
1995.
Personality-rich believable agents that use language.
Technical Report CMU-CS-95-139, CMU.
- Maes et al.
1994
-
Maes, P.; Darrel, T.; Blumberg, B.; and Pentland, S.
1994.
Alive: Artificial life interactive video environment.
In Proceedings of the Twelfth National Conference on Artificial
Intelligence, 1506.
Seattle, WA: AAAI.
- Miksch, Cheng, &
Hayes-Roth1997
-
Miksch, S.; Cheng, K.; and Hayes-Roth, B.
1997.
An intelligent assistant for patient health care.
In Proceedings of the First International Conference on
Autonomous Agents, 458-465.
Marina del Rey, CA: ACM Press.
- Nass, Moon, & Fogg1995
-
Nass, C.; Moon, Y.; and Fogg, B. J.
1995.
Can computer personalities be human personalities?
International Journal of Human-Computer Studies (43):223-239.
- Nass, Steuer, &
Tauber1994
-
Nass, C.; Steuer, J.; and Tauber, E.
1994.
Computers are social actors.
In Proceedings of the CHI Conference, 72-78.
- Norman1990
-
Norman, D.
1990.
The Design of Everyday Things.
Currency/Doubleday.
- Ortony, Clore, & Collins1988
-
Ortony, A.; Clore, G. L.; and Collins, A.
1988.
The Cognitive Structure of Emotions.
Cambridge University Press.
- Perlin & Goldberg1996
-
Perlin, K., and Goldberg, A.
1996.
A system for scripting interactive actors in virtual worlds.
In SIGGRAPH '96 Proceedings.
SIGGRAPH.
- Reilly1996
-
Reilly, W. S.
1996.
Believable Social and Emotional Agents.
Ph.D. Dissertation, CMU.
- Rickel & Johnson1997
-
Rickel, J., and Johnson, L.
1997.
Integrating pedagogical capabilities in a virtual environment agent.
In Proceedings of the First International Conference on
Autonomous Agents, 30-88.
Marina del Rey, CA: ACM Press.
- Rousseau & Hayes-Roth1997a
-
Rousseau, D., and Hayes-Roth, B.
1997a.
Interacting with personality-rich characters.
Technical Report ksl-97-06, Knowledge Systems Laboratory, Stanford
University.
- Rousseau & Hayes-Roth1997b
-
Rousseau, D., and Hayes-Roth, B.
1997b.
A social-psychological model for synthetic actors.
Technical report, Knowledge Systems Laboratory, Stanford University.
- Schank & Abelson1977
-
Schank, R. C., and Abelson, R.
1977.
Scripts, Plans, Goals and Understanding.
Hillsdale, New Jersey: Lawrence Erlbaum Associates.
- Sengers1998
-
Sengers, P.
1998.
Do the thing right: An architecture for action expression.
In Proceedings of the Second International Conference on
Autonomous Agents.
Minneapolis, MN: ACM Press.
to appear.
- Thorisson1997
-
Thorisson, K.
1997.
Gandalf: An embodied humanoid capable of real-time multimodal
dialogue with people.
In Proceedings of the First International Conference on
Autonomous Agents, 536-537.
Marina del Rey, CA: ACM Press.
- Toda1982
-
Toda, M.
1982.
Man, Robot and Society.
Boston: Martinus Nijhoff Publishing.
- Vilhjalmsson &
Cassell1998
-
Vilhjalmsson, H. H., and Cassell, J.
1998.
Understanding jokes: A neural approach to content-based information
retrieval.
In Proceedings of the Second International Conference on
Autonomous Agents.
Minneapolis, MN: ACM Press.
to appear.
- Walker & et al1994
-
Walker, J., and et al.
1994.
Using a human face in an interface.
In Proceedings of Human Factors in Computing Systems, 85-91.
Reading, MA: CHI '94.
- Zrehen & Arbib1998
-
Zrehen, S., and Arbib, M.
1998.
Understanding jokes: A neural approach to content-based information
retrieval.
In Proceedings of the Second International Conference on
Autonomous Agents.
Minneapolis, MN: ACM Press.
to appear.
Clark Elliott
Thu Dec 25 19:14:31 EST 1997